This Expression Blend 3 tutorial introduces you to brushes and how to change the appearance of the specific object. You will learn how to use different types of brushes, and the special emphasis is given to gradient tools. How to create and modify gradients, using the gradient eyedropper and other goodies!
In this Expression Blend 3 tutorial I’m going to introduce you to the new Blend 3 user interface and some significant changes. I will explain new way for customizing your workspace, Assets and Visual States manager panes, Behaviors, Effects and some basic code editing (XAML and C#) improvements. Enjoy this webcast!
With the release of Silverlight 3 and Expression Blend 3 with SketchFlow, it’s a great time to go over some of the biggest improvements available to you in this new Expression Blend 3 release. I’m sharing cool video with you explaining you features such are SketchFlow, behaviours, “wiggly styles” and number of other improvements.
Design principle of unity refers to a sense that everything in the artwork belongs there making sense. It is achieved by the use of balance and repetition. Two objects like a living room and a dining room can be unified by giving these similar features like a shared hardwood floor design. New video is here for you to enjoy.
Symmetry and asymmetry can be explored through balance design principle (symmetrical and asymmetrical balance). This new video from Principles of design (for developers) series will explain you what is symmetry and asymmetry, how to achieve it and create it in Expression Design. Have fun watching this video!